Feels good
New studies using brain imaging and psychological experiments suggest that acts of generosity activate a primitive part of the brain that would usually light up in response to food or sex. Doing good, feels good.
New studies using brain imaging and psychological experiments suggest that acts of generosity activate a primitive part of the brain that would usually light up in response to food or sex. Doing good, feels good.
Amos Klausner at Core77 looks at the way graffiti has evolved out of the 'modern' urban environment to parallel deconstructivist thought in architecture.
Are you the bloom early fade away kind or the start slowly bloom later kind? Wired looks at the academic thesis of David Galenson and his categorisation of 'genius'
"It is only in the past several decades that we have begun to assimilate the effects of the move from a culture based on the printed word to one based largely on images. In making images rather than texts our guide, are we opening up new vistas for understanding and expression, creating a form of communication that is “better than print,” as New York University communications professor Mitchell Stephens has argued? Or are we merely making a peculiar and unwelcome return to forms of communication once ascendant in preliterate societies—perhaps creating a world of hieroglyphics and ideograms (albeit technologically sophisticated ones)—and in the process becoming, as the late Daniel Boorstin argued, slavishly devoted to the enchanting and superficial image at the expense of the deeper truths that the written word alone can convey?" - Christine Rosen from The New Atlantis has a very interesting look at the culture that has evolved out of our fascination with images.
During the last two weeks of January 1975 Buckminster Fuller gave a series of lectures concerning his entire life’s work. These thinking out loud lectures span 42 hours and examine in depth all of Fuller's major inventions and discoveries from the 1927 Dymaxion house, car and bathroom, through the Wichita House, geodesic domes, and tensegrity structures, as well as the contents of Synergetics - Everything I Know by Buckminster Fuller
How will the Universe end? Slate has the story
ChangeThis - lots of ideas, theories and Manifestos
The Cambrian Game, by Toshihiro Anzai and Rieko Nakamura, is a game in which players submit their own "leaf" to a "tree." You then link a new leaf to the existing leaf that inspired you to create the new one. - via we make money not art
Professor of Economics at UC Berkeley, Carlo M. Cipolla has a fun and interesting look at the basic laws of stupidity
The Times Literary Supplement looks into what it is to be happy.
If getting up early isn't your thing, but you wish it was - try this
Daniel Chandler writes about signs and representation in 'Semiotics for Beginners'
The CIA have Richards J. Heuer, Jr's book 'Psychology of Intelligence Analysis' available online
An interesting article from American Scientist Online that discusses the way theory and narrative combine.
Essay by Scott Berkun that looks at how logical processes for arguments can be used by smart people to defend bad ideas.
Ian Pearson, head of the futurology unit at British telecommunications giant BT is suggesting that by the middle of the 21st century we will be able to 'download' our minds into a super computer - "Not everyone agrees, but it's my conclusion that it's possible to make a conscious computer with superhuman levels of intelligence before 2020."
An interesting debate regarding Digital Rights Management (DRM), open source and Copyright is taking place at Technology Review. First up was Lawrence Lessig. Then in reply was Richard Epstein. This has now been followed by a one page rebuttal from Lessig.

The 'categorisation of information' and the rise of 'user centered classification' in the digital age is discussed by Clay Shirky
Kuro5hin looks at the current debate between Darwinists and those that support the Intelligent Design Theory.
Steven Berlin Johnson's new book looks at contemporary mass media and the added complexities that it brings to the public. This excerpt looks at what possible outcome could have arisen if the book had been invented after the computer game. The NYTimes have a good article on his idea of the 'sleeper curve' and how television can make you smarter - [bugmenot]
IN 1999, legendary theoretical physicist Hans Bethe (aged 93) delivered three lectures on quantum theory to his neighbors at the Kendal of Ithaca retirement community
The New York Times takes apart the creationist theory of 'Intelligent Design' - suggesting that if some super being was so intelligent then why are there so many mistakes?
The ideas that have shaped western thought are condensed into a fast read, without all the waffle
Is copyright killing culture?
A good resource for learning about Game Theory
Philosopher, Jacques Derrida has died at 74